NINE COUNTERS / TWENTY-FOUR POINTS
Three.
In a line.
Set the trap. Break the mill. Make it again.
AI · Easy
Win chart0 wins
You won0
vs Computer0
vs a person0
Computer is labeled Computer, not another player.
Computer wins 0 · Draws 0 · Games 0
At the table01
Readyw0
b0
Your perspective
Ready to play
Form a row of three to remove an opponent counter.
HOW THE GAME WORKS
Make the mill.
01Place nine counters each on the 24 points. Completing a marked line of three forms a mill and lets you remove one opponent counter.
02Once all counters are placed, move along a line to an empty neighbouring point. With exactly three counters, flying to any empty point is enabled.
03A counter inside a mill is protected unless every opponent counter is in a mill. Win by leaving the opponent fewer than three counters or no legal move. Threefold repetition or 100 plies without capture is a draw.
AI waits at least 2 seconds · Progress saved on this deviceRules reference ↗